NEEDY STREAMER OVERLOAD Creators Reveal New Game “Sister Other Paranoia”

Sister Other Paranoia HazeDenki announcement

HazeDenki, a development team featuring key creative personnel behind the critically acclaimed title NEEDY STREAMER OVERLOAD, has formally announced its next project: Sister Other Paranoia.

The title is described as a dark visual novel and is slated for release on PC via Steam in August 2026.

Sister Other Paranoia screenshot 1

The creative leads include nyalra, who served as the scenario writer for the previous hit game, suggesting that the new game will continue the psychologically intense narratives associated with their previous works.

The core development team includes nyalra handling both the scenario and direction, artwork provided by Ohisashiburi, music by Aiobahn +81, user interface design by Maruino, and programming by HAYAO.

Sister Other Paranoia screenshot 2

The game will be accessible to a global audience, offering support for English, Japanese, and Simplified Chinese language options.

The story of Sister Other Paranoia will center on a light novel writer who is characterized by an extreme sensitivity to other people’s emotions.

Sister Other Paranoia screenshot 3

This sensitivity unexpectedly manifests into the ability to read minds, a power that ironically plunges the protagonist into deeper isolation.

His sole source of solace is his younger sister, who is portrayed as equally gifted and lonely.

Sister Other Paranoia screenshot 6

The narrative explores the depth of their relationship, which quickly devolves into a twisted, unhealthy codependency as they cling to each other for survival.

The story intensifies after the protagonist wins a newcomer’s literary award, which brings not success, but a deluge of jealousy and envy that further cements his distrust of humanity.

Sister Other Paranoia screenshot 5

Unable to tolerate the perceived ugliness of the outside world, the player character can utilize his telepathic ability for morally ambiguous purposes.

The game will feature a grim mechanic: the protagonist can use his mind-reading power to target the deep-seated insecurities of “petty” individuals, effectively driving them to suicide.

Sister Other Paranoia screenshot 4

The developers note that since the protagonist is not killing them with his own hands, he cannot be caught.

This mechanic raises profound ethical questions within the narrative, forcing the player to confront the morality of their actions, the themes of human conformity, and the true definition of happiness.

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